Gran Turismo 5 is the fifth main entry in Polyphony Digital's racing simulation series. The first Gran Turismo for a high definition console, the underlying game engine was completely rewritten to take advantage of the more powerful hardware. The game launched with roughly a thousand licensed cars of all types from around the world, from sports cars and sedans to concept cars and go-karts.
At E3 2009 during the Sony conference, Kazunori Yamauchi unveiled a trailer revealing NASCAR and WRC (World Rally Championship) logo, included with clips from both racing spectrums, implying that Gran Turismo 5 will have both NASCAR and WRC licenses included. Daytona International was an included track in Gran Turismo 5: Prologue and rally modes were available in both Gran Turismo 3 and Gran Turismo 4.
The game is known for its long production cycle and delays, including one final delay announced on October 13th 2010, which teased a "Holiday 2010" release date for a few weeks before finally settling for November 24, 2010.
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