13 Sentinels: Aegis Rim is a cross-genre game developed by Vanillaware and published by Atlus for the PlayStation 4. It was released in Japan in November 2019, with worldwide release in September 2020.
The game is divided between adventure side-scrolling segments and real-time strategy battles, and follows thirteen high-school students in a fictionalised 1980s Japan who are dragged into a futuristic war between mechas and hostile Kaijuu.
Originally scheduled for a 2018 release on both the PlayStation 4 and PlayStation Vita, the game was delayed to 2019 with the Vita version being cancelled.
Director and writer George Kamitani conceived the game as a departure from the studio's traditional fantasy-setting video games following the completion of Dragon's Crown, originally pitching it for a toy line.
13 Sentinels began production two years later, discarding the toy line element under Atlus. The production proved challenging for Vanillaware, as the studio dealt with various workload and development challenges due to the game's greater scope compared to past games.
Contrary to previous works, Kamitani both worked on the script alone and handed character design duties to Yukiko Hirai and Emika Kida. Hitoshi Sakimoto and his studio Basiscape, who handled music for Vanillaware's past games, revisited their roles.
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